more java interview questions

Q: What is the difference between an Interface and an Abstract class?
A: An abstract class can have instance methods that implement a default behavior. An Interface can only declare constants and instance methods, but cannot implement default behavior and all methods are implicitly abstract. An interface has all public members and no implementation. An abstract class is a class which may have the usual flavors of class members (private, protected, etc.), but has some abstract methods.

Q: Describe synchronization in respect to multithreading.
A: With respect to multithreading, synchronization is the capability to control the access of multiple threads to shared resources. Without synchonization, it is possible for one thread to modify a shared variable while another thread is in the process of using or updating same shared variable. This usually leads to significant errors.

Q: Difference between HashMap and HashTable?
A: The HashMap class is roughly equivalent to Hashtable, except that it is unsynchronized and permits nulls. (HashMap allows null values as key and value whereas Hashtable doesnt allow). HashMap does not guarantee that the order of the map will remain constant over time. HashMap is unsynchronized and Hashtable is synchronized.

Q: What are Checked and UnChecked Exception?
A: A checked exception is some subclass of Exception (or Exception itself), excluding class RuntimeException and its subclasses.
Making an exception checked forces client programmers to deal with the possibility that the exception will be thrown. eg, IOException thrown by java.io.FileInputStream's read() method·
Unchecked exceptions are RuntimeException and any of its subclasses. Class Error and its subclasses also are unchecked. With an unchecked exception, however, the compiler doesn't force client programmers either to catch the
exception or declare it in a throws clause. In fact, client programmers may not even know that the exception could be thrown. eg, StringIndexOutOfBoundsException thrown by String's charAt() method· Checked exceptions must be caught at compile time. Runtime exceptions do not need to be. Errors often cannot be.

Q: What are different types of inner classes?
A: Nested top-level classes, Member classes, Local classes, Anonymous classes

Nested top-level classes- If you declare a class within a class and specify the static modifier, the compiler treats the class just like any other top-level class.
Any class outside the declaring class accesses the nested class with the declaring class name acting similarly to a package. eg, outer.inner. Top-level inner classes implicitly have access only to static variables.There can also be inner interfaces. All of these are of the nested top-level variety.

Member classes - Member inner classes are just like other member methods and member variables and access to the member class is restricted, just like methods and variables. This means a public member class acts similarly to a nested top-level class. The primary difference between member classes and nested top-level classes is that member classes have access to the specific instance of the enclosing class.

Local classes - Local classes are like local variables, specific to a block of code. Their visibility is only within the block of their declaration. In order for the class to be useful beyond the declaration block, it would need to implement a
more publicly available interface.Because local classes are not members, the modifiers public, protected, private, and static are not usable.

Anonymous classes - Anonymous inner classes extend local inner classes one level further. As anonymous classes have no name, you cannot provide a constructor.

Q: When you serialize an object, what happens to the object references included in the object?
A: The serialization mechanism generates an object graph for serialization. Thus it determines whether the included object references are serializable or not. This is a recursive process. Thus when an object is serialized, all the included objects are also serialized alongwith the original obect.

Q: Give a simplest way to find out the time a method takes for execution without using any profiling tool?
A: Read the system time just before the method is invoked and immediately after method returns. Take the time difference, which will give you the time taken by a method for execution.

To put it in code...

long start = System.currentTimeMillis ();
method ();
long end = System.currentTimeMillis ();

System.out.println ("Time taken for execution is " + (end - start));

Q: What is daemon thread and which method is used to create the daemon thread?
A: Daemon thread is a low priority thread which runs intermittently in the back ground doing the garbage collection operation for the java runtime system. setDaemon method is used to create a daemon thread.

Q: What modifiers are allowed for methods in an Interface?
A: Only public and abstract modifiers are allowed for methods in interfaces.

Q: What is transient variable?
A: Transient variable can't be serialize. For example if a variable is declared as transient in a Serializable class and the class is written to an ObjectStream, the value of the variable can't be written to the stream instead when the class is retrieved from the ObjectStream the value of the variable becomes null.

Q: Explain garbage collection?
A: Garbage collection is one of the most important feature of Java. Garbage collection is also called automatic memory management as JVM automatically removes the unused variables/objects (value is null) from the memory. User program cann't directly free the object from memory, instead it is the job of the garbage collector to automatically free the objects that are no longer referenced by a program. Every class inherits finalize() method from java.lang.Object, the finalize() method is called by garbage collector when it determines no more references to the object exists. In Java, it is good idea to explicitly assign null into a variable when no more in use. I Java on calling System.gc() and Runtime.gc(), JVM tries to recycle the unused objects, but there is no guarantee when all the objects will garbage collected.

Q: What’s the difference between the methods sleep() and wait()
A: The code sleep(1000); puts thread aside for exactly one second. The code wait(1000), causes a wait of up to one second. A thread could stop waiting earlier if it receives the notify() or notifyAll() call. The method wait() is defined in the class Object and the method sleep() is defined in the class Thread.

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